Garganacl
Height 2.3 m·Weight 240.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
damage taken ×0.5 from Ghost-type moves · immune to burn/paralysis/poison/freeze/sleep
survives a KO hit from full HP with 1 HP · immune to one-hit KO moves
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8restores 1/2 of max HP
Power—Acc.—PP8user faints
Power250Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20target can't switch out or flee
Power—Acc.Sure-hitPP8must recharge next turn
Power150Acc.90PP8Contact10% chance: burn
Power75Acc.100PP16ContactPunchsun for 5 turns
Power—Acc.—PP8rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: freeze
Power75Acc.100PP16ContactPunch[Priority -4] damaged this turn: power ×2
Power60Acc.100PP12Contactconfusion
Power100Acc.50PP8ContactPunch[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchbreaks the target's screens
Power75Acc.100PP16Contactuser's Speed −1
Power100Acc.90PP12ContactPunchuses the user's Defense for damage
Power80Acc.100PP12Contactalso hits targets underground
Power100Acc.100PP12one-hit KO
Power—Acc.30PP8turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's Speed −1
Power55Acc.95PP1610% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8Gravity for 5 turns · grounds all Pokémon · accuracy boosted
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contact30% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Wind10% chance: user's Attack/Defense/Sp. Atk/Sp. Def/Speed +1
Power60Acc.100PP8target's Speed −1
Power60Acc.95PP16hits 2–5 times
Power25Acc.90PP12Ball & bombuser's Speed +2
Power—Acc.—PP20- Power80Acc.100PP20
crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12grounds the target · Ground-type moves can hit it
Power50Acc.100PP16charges one turn with Sp. Atk +1, attacks the next
Power120Acc.90PP12- !
salt cure: 1/16 of max HP each turn (1/8 vs Steel/Water)
Power40Acc.100PP16 Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12throws the held item · power and effect depend on the item
Power—Acc.100PP12user's Defense +2
Power—Acc.—PP1610% chance: target's Sp. Def −1
Power80Acc.100PP12- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompmore power the more HP the target has (max 100)
Power—Acc.100PP12Contact