Hydreigon
Height 1.8 m·Weight 160.0 kg
Base stats
Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomp[Priority -6] forces the target to switch out
Power—Acc.Sure-hitPP20Soundmust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20Sounduser's crit stage +2 (50%)
Power—Acc.—PP2020% chance: paralysis, burn, or freeze
Power80Acc.100PP12HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12copies the target's stat changes
Power—Acc.Sure-hitPP12attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
must recharge next turn
Power150Acc.90PP8Contacthits 2 times
Power35Acc.90PP12Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Wind10% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBite- Power110Acc.80PP8
also hits targets underwater
Power90Acc.100PP16rain for 5 turns
Power—Acc.—PP8paralysis
Power—Acc.90PP2010% chance: paralysis · 10% chance: flinch
Power65Acc.95PP16ContactBite10% chance: freeze · 10% chance: flinch
Power65Acc.95PP16ContactBiteuser's Attack/Defense −1
Power120Acc.100PP8Contact10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombusable only after eating a Berry
Power120Acc.90PP12also hits targets underground
Power100Acc.100PP1210% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactturn 1: flies up, evades · turn 2: attacks
Power90Acc.95PP16ContactAirborneuser's side Speed ×2 for 4 turns
Power—Acc.—PP16Windno held item: power ×2
Power55Acc.100PP16Contacthits 2 times
Power40Acc.90PP12Contact5 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contactuser switches out after attacking
Power70Acc.100PP20Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20recoil 1/2 of damage dealt
Power150Acc.80PP8Contacttarget's last move: −4 PP
Power—Acc.100PP12attacks 2-3 turns, then user is confused
Power120Acc.100PP12Contactuser's Attack/Speed +1
Power—Acc.—PP20Dance- Power85Acc.100PP12Pulse
20% chance: flinch
Power100Acc.75PP12ContactStompuser's Sp. Atk −2
Power130Acc.90PP8[Priority -6] forces the target to switch out
Power60Acc.90PP12Contacttarget's Attack −1
Power60Acc.100PP16Contacthits 2–5 times · after use: user's Defense −1 · Speed +1
Power25Acc.90PP20- !
allies' crit stage +1 · Dragon types +2
Power—Acc.—PP16Sound 30% chance: flinch
Power60Acc.100PP20ContactBitesteals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: target's Defense −1
Power80Acc.100PP16ContactBitehits 6 times
Power—Acc.100PP12target can use only damaging moves for 3 turns
Power—Acc.100PP20moving after the target: power ×2
Power50Acc.100PP12Contacttarget already damaged this turn: power ×2
Power60Acc.100PP12Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20target's Sp. Atk −1
Power55Acc.95PP16Soundtarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact- Power60Acc.100PP20Contact
stats lowered this turn: power ×2
Power75Acc.100PP8Contact10% chance: user's Defense +1
Power70Acc.90PP20Contact30% chance: target's Defense −1
Power100Acc.75PP16Contact10% chance: target's Sp. Def −1
Power80Acc.100PP12