Tinkaton
Height 0.7 m·Weight 112.8 kg
Base stats
Type defenses
Abilities
* Hidden ability
The Pokémon's moves are unimpeded by the Ability of the target.
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
The Pokémon steals the held item from attackers that made direct contact with it.
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancetarget's Defense −2
Power—Acc.85PP20SoundHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP12[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target repeats its last move for 3 turns
Power—Acc.100PP8[Priority +3] flinch · usable only on the user's first turn out
Power40Acc.100PP12Contactpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactsteals the target's held item
Power60Acc.100PP20Contact[Priority +2] hits through protection and lifts it
Power30Acc.100PP12recoil 1/3 of damage dealt
Power120Acc.100PP16Contactparalysis
Power—Acc.90PP20user's Speed −1
Power100Acc.90PP12ContactPunchbreaks the target's screens
Power75Acc.100PP16Contacttarget's Speed −1
Power60Acc.100PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps Abilities with the target
Power—Acc.Sure-hitPP12target's Sp. Atk −1
Power70Acc.90PP12Contacttarget's Speed −1
Power50Acc.100PP20Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20grounds the target · Ground-type moves can hit it
Power50Acc.100PP16steals the target's item · not if the user holds one
Power60Acc.100PP20Contactconfusion · target's Sp. Atk +1
Power—Acc.100PP16removes the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contacttarget's Sp. Def −2
Power—Acc.100PP20throws the held item · power and effect depend on the item
Power—Acc.100PP12uses the target's Attack for damage
Power95Acc.100PP16Contacttarget acts last this turn
Power—Acc.100PP16- Power60Acc.100PP20Contact
target's Sp. Def −2
Power—Acc.85PP20Sound10% chance: target's Sp. Def −1
Power80Acc.100PP12more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompuser loses 1/2 max HP
Power140Acc.95PP8can't be used on consecutive turns
Power160Acc.100PP8more power the more HP the target has (max 100)
Power—Acc.100PP12Contactconfusion
Power—Acc.75PP12restores 3/4 of damage dealt
Power50Acc.100PP12Contact10% chance: target's Attack −1
Power90Acc.90PP12Contact[Priority +1] target's Attack −1
Power—Acc.100PP20