Torkoal
Height 0.5 m·Weight 80.4 kg
Base stats
Type defenses
Abilities
* Hidden ability
The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
summons sun for 5 turns on entry
A hard shell protects the Pokémon from critical hits.
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStomprecoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8user faints
Power200Acc.100PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Soundmore power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12user's Speed +1
Power50Acc.100PP20Contactpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20target falls asleep at end of next turn
Power—Acc.Sure-hitPP12type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bombmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sounduser's Defense/Sp. Def −1 · user's Attack/Sp. Atk/Speed +2
Power—Acc.—PP1610% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Windburn
Power—Acc.85PP16more power the more HP the user has (max 150)
Power150Acc.100PP8user's Sp. Atk −2
Power130Acc.90PP810% chance: burn · recoil 1/3 of damage dealt
Power120Acc.100PP16Contact30% chance: burn
Power80Acc.100PP16user's Speed +1
Power50Acc.100PP20Contactburn
Power100Acc.50PP8more power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStompburn
Power70Acc.100PP8last move failed: power ×2
Power75Acc.100PP12Contactcharges one turn, fires the next · instant in sun
Power120Acc.100PP12user's Attack/Defense −1
Power120Acc.100PP8Contactuses the user's Defense for damage
Power80Acc.100PP12Contact30% chance: poison
Power90Acc.100PP12Ball & bombresets the target's stat changes
Power50Acc.Sure-hitPP16also hits targets underground
Power100Acc.100PP12one-hit KO
Power—Acc.30PP810% chance: target's Sp. Def −1
Power90Acc.100PP12target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contact30% chance: burn
Power70Acc.100PP12user's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contact30% chance: flinch
Power75Acc.90PP12sandstorm for 5 turns
Power—Acc.—PP8Wind10% chance: user's Attack/Defense/Sp. Atk/Sp. Def/Speed +1
Power60Acc.100PP8target's Speed −1
Power60Acc.95PP16crit stage +1 (12.5%)
Power100Acc.80PP8sets floating rocks on the foes' side · damages Pokémon switching in
Power—Acc.—PP20Ghost type: pays 1/2 max HP to make the target lose 1/4 max HP each turn · others: Speed −1, Attack/Defense +1
Power—Acc.—PP12user's Defense +2
Power—Acc.—PP16more power the slower the user is than the target (max 150)
Power—Acc.100PP8ContactBall & bombmore power the heavier the user is than the target (max 120)
Power—Acc.100PP12ContactStomp