Toucannon
Height 1.1 m·Weight 26.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
The Pokémon's keen eyes prevent its accuracy from being lowered.
multi-hit moves always hit the max
power ×1.3 for moves with secondary effects · but their secondary effects are lost
Learnable moves
user's Attack +2
Power—Acc.—PP20Dancemust recharge next turn
Power150Acc.90PP8target's Defense −2
Power—Acc.85PP20SoundHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12infatuation
Power—Acc.100PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12target repeats its last move for 3 turns
Power—Acc.100PP8copies the target's stat changes
Power—Acc.Sure-hitPP12attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contact- Power90Acc.100PP12Sound
must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Sound- Power140Acc.100PP12Sound
sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Winduser's Sp. Atk −2
Power130Acc.90PP8user's Speed +1
Power50Acc.100PP20Contactlast move failed: power ×2
Power75Acc.100PP12Contacthits 2–5 times
Power25Acc.100PP20Ball & bomb- Power80Acc.100PP16Ball & bomb
breaks the target's screens
Power75Acc.100PP16Contact30% chance: poison
Power120Acc.80PP8turn 1: flies up, evades · turn 2: attacks
Power90Acc.95PP16ContactAirborne- Power80Acc.100PP20Contact
30% chance: flinch · crit stage +1 (12.5%) · charges one turn, attacks the next
Power140Acc.90PP8target's Attack −2
Power—Acc.100PP16Dancecrit stage +1 (12.5%)
Power60Acc.95PP20SlicingWind- Power60Acc.Sure-hitPP20ContactSlicing
restores 1/2 of max HP · loses Flying type this turn
Power—Acc.—PP8eats the target's Berry and gains its effect
Power60Acc.100PP20Contactuser's side Speed ×2 for 4 turns
Power—Acc.—PP16Wind30% chance: flinch
Power75Acc.95PP16Slicingrecoil 1/3 of damage dealt
Power120Acc.100PP16Contactno held item: power ×2
Power55Acc.100PP16Contact30% chance: confusion · never misses in rain
Power110Acc.70PP12Wind- !
[Priority -3] burns attackers that make contact before it strikes
Power120Acc.100PP8Ball & bomb hits 2 times
Power40Acc.90PP12Contactsleeps 2 turns · fully restores HP and status
Power—Acc.—PP8user switches out after attacking
Power70Acc.100PP20Contacthits 2–5 times
Power25Acc.90PP12Ball & bombgrounds the target · Ground-type moves can hit it
Power50Acc.100PP16steals the target's item · not if the user holds one
Power60Acc.100PP20Contactremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contacttarget can't use sound moves for 2 turns
Power80Acc.100PP16Contact10% chance: user's Defense +1
Power70Acc.90PP20Contact10% chance: target's Sp. Def −1
Power80Acc.100PP12