Ability dex
- Adaptability6 Pokémon
STAB ×2 (instead of ×1.5)
- Aerilate1 Pokémon
Normal-type moves → Flying-type · power ×1.2
- Aftermath1 Pokémon
deals 1/4 max HP to the attacker when KO'd by contact
- Analytic2 Pokémon
power ×1.3 when moving last
- Anger Point7 Pokémon
Attack rank → 6 when hit by a critical hit
- Anticipation2 Pokémon
The Pokémon can sense an opposing Pokémon's dangerous moves.
- Armor Tail1 Pokémon
blocks priority moves aimed at user & allies
- Aroma Veil2 Pokémon
Protects the Pokémon and its allies from effects that prevent the use of moves.
- Battle Armor1 Pokémon
Hard armor protects the Pokémon from critical hits.
- Berserk1 Pokémon
hit to ≤1/2 HP: Sp. Atk +1
- Big Pecks1 Pokémon
Prevents the Pokémon from having its Defense stat lowered.
- Blaze10 Pokémon
power ×1.5 for Fire-type moves at ≤1/3 HP
- Bulletproof2 Pokémon
immune to ball & bomb moves
- Cheek Pouch3 Pokémon
eating a Berry also restores 1/3 max HP
- Chlorophyll6 Pokémon
Speed ×2 in sun (stat, separate from ranks)
- Clear Body3 Pokémon
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
- Cloud Nine2 Pokémon
Eliminates the effects of weather.
- Competitive3 Pokémon
Sp. Atk +2 whenever a foe lowers its stats
- Compound Eyes1 Pokémon
Accuracy of own moves ×1.3
- Contrary3 Pokémon
stat changes are inverted (raises↔drops)
- Corrosion2 Pokémon
The Pokémon can poison the target even if it's a Steel or Poison type.
- Cud Chew4 Pokémon
eats the same Berry again at end of next turn
- Curious Medicine1 Pokémon
When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from allies.
- Cursed Body5 Pokémon
30% chance to disable a move that hits it
- Cute Charm4 Pokémon
30% chance to infatuate attackers on contact
- Damp3 Pokémon
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
- Defiant4 Pokémon
Attack +2 whenever a foe lowers its stats
- Disguise1 Pokémon
blocks one damaging hit · loses 1/8 max HP when busted
- Dragonize1 Pokémon
Normal-type moves → Dragon-type · power ×1.2
- Drizzle2 Pokémon
summons rain for 5 turns on entry
- Drought3 Pokémon
summons sun for 5 turns on entry
- Dry Skin2 Pokémon
immune to Water-type moves · damage taken ×1.25 from Fire-type moves · hit by a Water-type move: heals 1/4 max HP · heals 1/8 max HP each turn in rain · loses 1/8 max HP each turn in sun
- Early Bird2 Pokémon
sleep turns ×1/2
- Earth Eater1 Pokémon
immune to Ground-type moves (except under Gravity) · heals 1/4 max HP when hit
- Eelevate1 Pokémon
immune to Ground-type moves (except under Gravity) · immune to ground hazards · KO: highest stat +1
- Effect Spore1 Pokémon
on contact: 30% chance of poison (9%), paralysis (10%), or sleep (11%)
- Electric Surge1 Pokémon
sets Electric Terrain for 5 turns on entry · grounded Pokémon's Electric-type moves ×1.3 · prevents sleep
- Electromorphosis1 Pokémon
charged when hit · next Electric-type move ×2 power
- Fairy Aura1 Pokémon
power ×1.33 for Fairy-type moves
- Filter1 Pokémon
damage taken ×0.75 from super effective moves
- Fire Mane1 Pokémon
power ×1.5 for Fire-type moves
- Flame Body3 Pokémon
30% chance to burn attackers on contact
- Flash Fire9 Pokémon
immune to Fire-type moves · after being hit by a Fire-type move, own Fire-type moves ×1.5 power
- Flower Veil2 Pokémon
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
- Fluffy1 Pokémon
damage taken ×2 from Fire-type moves · damage taken ×0.5 from contact moves
- Forecast1 Pokémon
The Pokémon transforms with the weather to change its type to Water, Fire, or Ice.
- Forewarn1 Pokémon
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
- Friend Guard2 Pokémon
allies take ×0.75 damage in Doubles
- Frisk11 Pokémon
When it enters a battle, the Pokémon can check an opposing Pokémon's held item.
- Fur Coat1 Pokémon
Defense ×2 (stat, separate from ranks)
- Gale Wings1 Pokémon
Flying-type moves get +1 priority at full HP
- Gluttony7 Pokémon
eats pinch Berries at ≤1/2 HP
- Good as Gold1 Pokémon
immune to foes' status moves
- Gooey2 Pokémon
attacker's Speed −1 on contact
- Guts5 Pokémon
Attack ×1.5 with a status condition (stat, separate from ranks) · ignores burn's Attack drop
- Harvest1 Pokémon
50% chance to restore a used Berry at end of turn (100% in sun)
- !Healer3 Pokémon
50% chance each turn to cure an ally's status condition
- Heatproof1 Pokémon
damage taken ×0.5 from Fire-type moves
- Heavy Metal1 Pokémon
weight ×2
- Hospitality1 Pokémon
heals ally 1/4 max HP on entry
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