Type defenses
Abilities
immune to Ground-type moves (except under Gravity)
Learnable moves
user's evasiveness +1
Power—Acc.—PP16HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12averages HP with the target
Power—Acc.Sure-hitPP20attacks 3 turns · no one can sleep meanwhile
Power90Acc.100PP12Soundpoisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20- Power90Acc.100PP12Sound
used right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8burn
Power—Acc.85PP16- Power110Acc.80PP8
rain for 5 turns
Power—Acc.—PP810% chance: paralysis
Power90Acc.100PP16paralysis
Power—Acc.90PP2030% chance: paralysis · never misses in rain
Power110Acc.70PP12user's Sp. Def +1
Power—Acc.—PP2030% chance: paralysis
Power80Acc.100PP1670% chance: user's Sp. Atk +1
Power50Acc.90PP12more power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombuser switches out after attacking
Power70Acc.100PP20target's Speed −1
Power55Acc.95PP16target's Sp. Atk −2
Power—Acc.100PP16Electric Terrain for 5 turns · grounded Pokémon can't sleep · Electric-type moves boosted
Power—Acc.—PP12target on Electric Terrain: power ×2
Power70Acc.100PP205 turns · special damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP205 turns · physical damage ×1/2 (Singles) ×2/3 (Doubles)
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP8swaps held items with the target
Power—Acc.100PP12power +20 per stat boost on the user
Power20Acc.100PP12fixed damage equal to the user's level
Power—Acc.100PP16confusion
Power—Acc.100PP12target's last move: −4 PP
Power—Acc.100PP1220% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombpower ×2 vs a target with a status condition
Power65Acc.100PP12fails if the target holds no item
Power110Acc.90PP8steals the target's item · not if the user holds one
Power60Acc.100PP20Contact20% chance: flinch
Power80Acc.100PP16Pulseuser's Sp. Atk +2
Power—Acc.—PP20uses the target's Attack for damage
Power95Acc.100PP16Contact
As of 2026-09-16 23:30 (UTC+9)
Abilities
Preferred abilities
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Top 10 most-used moves
- Hydro Pump98.2%
- Volt Switch88.5%
- Will-O-Wisp83.2%
- Thunderbolt44.4%
- Pain Split36.6%
- Trick13.6%
- Light Screen9.2%
- Discharge6%
- Nasty Plot4.2%
- Foul Play3.8%
Natures
Share by nature
- BoldDef↑Atk↓51.7%
- ModestSpA↑Atk↓21.9%
- CalmSpD↑Atk↓14.8%
- TimidSpe↑Atk↓8.4%
- SassySpD↑Spe↓1.3%
- RelaxedDef↑Spe↓1%
- QuietSpA↑Spe↓0.4%
- ImpishDef↑SpA↓0.2%
- MildSpA↑Def↓0.1%
- HastySpe↑Def↓0.1%
Held items
Top 10 most-held items
Leftovers33.7%
Sitrus Berry32.8%
Choice Scarf14.4%
Rocky Helmet8.8%
Wide Lens2.6%
Chesto Berry2.4%
Lum Berry1.4%
Light Clay0.7%
Life Orb0.7%
Magnet0.4%
Stat point spreads
66-point stat allocation
- 3203202015.5%
- 200320328.4%
- 320322005.8%
- 3201402004.3%
- 3201302104.3%
- 320320023.3%
- 320321103%
- 320203202.8%
- 3201002402.4%
- 320032022.2%
- 3202301102%
- 3201102301.8%
- 320232001.6%
- 320205091.5%
- 320023201.3%
- 320032201.3%
- 3201801601.1%
- 320310301%
- 320132100.9%
- 3202001400.8%
- 320003220.8%
- 2600170230.8%
- 320320000.8%
- 3201301470.8%
- 3202101300.6%
- 002320320.6%
- 000322320.6%
- 3201401370.6%
- 3201501900.5%
- 3201601800.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
As of 2026-09-16 23:31 (UTC+9)
Abilities
Preferred abilities
- Levitate100%
- Levitate
- immune to Ground-type moves (except under Gravity)
Moves
Top 10 most-used moves
- Hydro Pump96.5%
- Will-O-Wisp70.6%
- Thunderbolt68%
- Protect46.6%
- Volt Switch37.9%
- Electroweb19%
- Light Screen13.2%
- Trick10.4%
- Discharge8.4%
- Thunder4.5%
Natures
Share by nature
- ModestSpA↑Atk↓43.3%
- BoldDef↑Atk↓22.5%
- TimidSpe↑Atk↓18.3%
- CalmSpD↑Atk↓12.2%
- QuietSpA↑Spe↓2.4%
- SassySpD↑Spe↓0.5%
- RelaxedDef↑Spe↓0.3%
- MildSpA↑Def↓0.3%
- JollySpe↑SpA↓0.1%
- AdamantAtk↑SpA↓0.1%
Held items
Top 10 most-held items
Sitrus Berry30.6%
Leftovers28.2%
Choice Scarf18.4%
Wide Lens6.4%
Life Orb3.5%
Magnet3%
Rindo Berry2.2%
Rocky Helmet1.4%
Quick Claw0.9%
Focus Sash0.8%
Stat point spreads
66-point stat allocation
- 2003203211.8%
- 320032025%
- 320232002.7%
- 320032202.7%
- 3201309122.3%
- 002320322.1%
- 3201215162%
- 000322321.6%
- 900320251.6%
- 320132101.4%
- 320020321.3%
- 320320021.2%
- 3201102301.2%
- 320032001.1%
- 3201302101.1%
- 320320201%
- 3101315700.8%
- 000320320.7%
- 3202301100.7%
- 3202101300.7%
- 3201701700.7%
- 320322000.6%
- 002323200.6%
- 0017321700.6%
- 320203200.6%
- 320023200.5%
- 003232200.5%
- 280032060.5%
- 320200320.5%
- 3201116070.5%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.