1·0/6
Magnet Rise
StatusLevitates with magnetism for 5 turns, becoming immune to Ground-type moves.
immune to Ground moves for 5 turns
Power —Acc. —PP 12
Move properties
Property classifications and effect notes follow the main-series games — behavior in Pokémon Champions hasn't been verified in-game yet.
- AirborneA move that lifts into the air. It can't be used while Gravity is in effect.