Cinderace
Height 1.4 m·Weight 33.0 kg
Base stats
Type defenses
Abilities
* Hidden ability
Learnable moves
user's Attack +2
Power—Acc.—PP20Dance- Power120Acc.75PP8Contact
recoil 1/3 of damage dealt
Power120Acc.100PP16Contactmust recharge next turn
Power150Acc.90PP8[Priority +1]
Power40Acc.100PP20Contactuser's crit stage +2 (50%)
Power—Acc.—PP20damage equal to 1/2 of the target's remaining HP
Power—Acc.90PP12ContactHP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12switches out, passing stat changes on
Power—Acc.—PP20poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20type changes with the weather · power ×2 in weather
Power50Acc.100PP12Ball & bomb[Priority +2] hits through protection and lifts it
Power30Acc.100PP12must recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16SoundWith its mysterious power, the user swaps the effects on either side of the field.
Power—Acc.100PP1210% chance: burn
Power75Acc.100PP16ContactPunch10% chance: burn
Power90Acc.100PP16traps 4–5 turns · loses 1/8 of max HP each turn
Power35Acc.85PP1610% chance: burn
Power110Acc.85PP8sun for 5 turns
Power—Acc.—PP810% chance: burn
Power95Acc.90PP12Windburn
Power—Acc.85PP1610% chance: burn · crit stage +1 (12.5%)
Power85Acc.90PP12Contactmust recharge next turn
Power150Acc.90PP8user's Sp. Atk −2
Power130Acc.90PP810% chance: burn · recoil 1/3 of damage dealt
Power120Acc.100PP16Contact10% chance: burn · 10% chance: flinch
Power65Acc.95PP16ContactBiteuser's Speed +1
Power50Acc.100PP20Contact10% chance: burn
Power120Acc.90PP8Ball & bombburn
Power70Acc.100PP8last move failed: power ×2
Power75Acc.100PP12Contactuser's Speed +1
Power50Acc.100PP20Contactmore power the faster the user is than the target (max 150)
Power—Acc.100PP12Ball & bombmore power the heavier the target (max 120)
Power—Acc.100PP20Contact[Priority -5] returns 2× physical damage taken · fails if not hit physically
Power—Acc.100PP20Contactmisses: user loses 1/2 max HP
Power130Acc.90PP12ContactAirbornemore power the less HP the user has (max 200)
Power—Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP2010% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombtarget's Speed −1
Power65Acc.100PP20Contactallies' Attack/Defense +1
Power—Acc.—PP1230% chance: poison
Power120Acc.80PP8target's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP1630% chance: burn
Power70Acc.100PP1230% chance: paralysis · turn 1: flies up, evades · turn 2: attacks
Power85Acc.85PP8ContactAirborneno held item: power ×2
Power55Acc.100PP16Contactuser's Speed +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contactuser switches out after attacking
Power70Acc.100PP20Contactgrounds the target · Ground-type moves can hit it
Power50Acc.100PP1620% chance: target's Sp. Def −1
Power80Acc.100PP16Ball & bombtarget can use only damaging moves for 3 turns
Power—Acc.100PP20target already damaged this turn: power ×2
Power60Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12[Priority +1] only works if the target is readying an attack
Power70Acc.100PP8Contacttarget's Sp. Atk −1
Power55Acc.95PP16Sound- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact
As of 2026-09-17 12:30 (UTC+9)
Abilities
Preferred abilities
- Libero98.5%
- Blaze1.5%
- Libero
- Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
- Blaze
- power ×1.5 for Fire-type moves at ≤1/3 HP
Moves
Top 10 most-used moves
- Pyro Ball99.2%
- High Jump Kick88.8%
- Gunk Shot80.4%
- U-turn51.8%
- Sucker Punch41.1%
- Iron Head9.5%
- Will-O-Wisp6.4%
- Court Change4.3%
- Zen Headbutt2.6%
- Counter2%
Natures
Share by nature
- AdamantAtk↑SpA↓52.4%
- JollySpe↑SpA↓45.2%
- NaiveSpe↑SpD↓0.6%
- NaughtyAtk↑SpD↓0.5%
- LonelyAtk↑Def↓0.4%
- HastySpe↑Def↓0.3%
- TimidSpe↑Atk↓0.2%
- ImpishDef↑SpA↓0.1%
- ModestSpA↑Atk↓0.1%
- CarefulSpD↑SpA↓0.1%
Held items
Top 10 most-held items
Choice Scarf32.9%
Focus Sash29.6%
Life Orb22.5%
Wide Lens9.2%
Expert Belt2.2%
Air Balloon0.8%
Muscle Band0.5%
Sitrus Berry0.4%
Lum Berry0.3%
Charcoal0.3%
Stat point spreads
66-point stat allocation
- 2320003269.5%
- 032200326.9%
- 032002324%
- 032101323.6%
- 032000322.5%
- 2232000121.3%
- 132100321%
- 2022000240.9%
- 1232500170.5%
- 132000320.4%
- 332000310.4%
- 032100320.3%
- 232100310.3%
- 1032000240.3%
- 032001320.3%
- 2332000110.3%
- 323200020.3%
- 1832000160.2%
- 2032000140.2%
- 132001320.2%
- 2023400190.2%
- 832000260.2%
- 432000300.2%
- 2232100110.2%
- 430000320.2%
- 1225203240.1%
- 032320020.1%
- 032020320.1%
- 1332000210.1%
- 632000280.1%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
As of 2026-09-17 12:31 (UTC+9)
Abilities
Preferred abilities
- Libero95.2%
- Blaze4.8%
- Libero
- Changes the Pokémon's type to the type of the move it's about to use. This works only once each time the Pokémon enters battle.
- Blaze
- power ×1.5 for Fire-type moves at ≤1/3 HP
Moves
Top 10 most-used moves
- Pyro Ball96.5%
- High Jump Kick55.3%
- Sucker Punch45.6%
- Protect38.4%
- U-turn37.7%
- Iron Head30.1%
- Gunk Shot25.1%
- Low Kick9.8%
- Zen Headbutt9.3%
- Smack Down8%
Natures
Share by nature
- AdamantAtk↑SpA↓49.5%
- JollySpe↑SpA↓45.3%
- LonelyAtk↑Def↓1.1%
- NaiveSpe↑SpD↓0.8%
- HastySpe↑Def↓0.7%
- BraveAtk↑Spe↓0.6%
- NaughtyAtk↑SpD↓0.6%
- ImpishDef↑SpA↓0.5%
- RelaxedDef↑Spe↓0.3%
- TimidSpe↑Atk↓0.2%
Held items
Top 10 most-held items
Life Orb29.8%
Focus Sash16.8%
Wide Lens15.4%
Choice Scarf13.2%
Expert Belt8.3%
Charcoal3.4%
Sitrus Berry2.4%
Muscle Band2%
White Herb1.8%
Grassy Seed1.1%
Stat point spreads
66-point stat allocation
- 2320003256.3%
- 032200326.8%
- 032002326.3%
- 032000324.7%
- 032101321.7%
- 132001321.5%
- 323200021.5%
- 132000321%
- 323220000.9%
- 332000310.7%
- 2332000110.7%
- 323200200.7%
- 032700270.6%
- 532000290.6%
- 032003220.5%
- 032207250.5%
- 2232000120.4%
- 824200320.4%
- 932000250.3%
- 132100320.3%
- 432500250.3%
- 2014404240.3%
- 032001320.3%
- 529000320.3%
- 728000310.3%
- 028006320.3%
- 293210130.3%
- 432000300.2%
- 2432000100.2%
- 151909320.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.