Type defenses
Abilities
* Hidden ability
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
power ×1.2 for punch moves
Attack rank → 6 when hit by a critical hit
Learnable moves
30% chance: paralysis
Power85Acc.100PP16ContactStompmust recharge next turn
Power150Acc.90PP8HP −1/4 (of max HP) · fails if HP below 1/4 · creates a substitute
Power—Acc.—PP1230% chance: flinch
Power50Acc.100PP16Sound[Priority +4] blocks moves this turn · 1/3 success if used in succession
Power—Acc.—PP8target's Speed −2
Power—Acc.100PP12[Priority +4] survives this turn with 1 HP · 1/3 success in succession
Power—Acc.—PP12confusion · target's Attack +2
Power—Acc.85PP16usable only while asleep · uses one of its other moves at random
Power—Acc.—PP12poisoned/paralyzed/burned: power ×2
Power70Acc.100PP20Contact[Priority +5] ally's move this turn: power ×1.5
Power—Acc.—PP20cuts the target's HP down to the user's HP
Power—Acc.100PP8Contactmust recharge next turn
Power150Acc.90PP8Contactused right after another Round this turn: power ×2
Power60Acc.100PP16Soundsun for 5 turns
Power—Acc.—PP8- !
crit stage +1 (12.5%)
Power100Acc.95PP12Contact rain for 5 turns
Power—Acc.—PP820% chance: target's Defense −1
Power85Acc.100PP12Contacttarget's Attack −1
Power50Acc.100PP2010% chance: paralysis
Power75Acc.100PP16ContactPunch10% chance: freeze
Power75Acc.100PP16ContactPunch10% chance: freeze
Power90Acc.100PP1210% chance: freeze · never misses in snow
Power110Acc.70PP8Windtarget's Speed −1
Power55Acc.95PP16Windhits 2–5 times
Power25Acc.100PP20[Priority -4] damaged this turn: power ×2
Power60Acc.100PP12Contactuser's Speed −1
Power100Acc.90PP12ContactPunchremoves terrain
Power80Acc.100PP16Contactsnow for 5 turns · Ice types' Defense ×1.5
Power—Acc.—PP8more power the less HP the user has (max 200)
Power—Acc.100PP16Contact[Priority +1]
Power40Acc.100PP20ContactPunchconfusion
Power100Acc.50PP8ContactPunch[Priority -3] fails if the user takes damage this turn
Power150Acc.100PP20ContactPunchuser's Attack/Defense −1
Power120Acc.100PP8Contactbreaks the target's screens
Power75Acc.100PP16Contactuser's Attack/Defense +1
Power—Acc.—PP20user's Defense/Sp. Def −1
Power120Acc.100PP8Contactrestores 1/2 of damage dealt
Power75Acc.100PP12ContactPunch10% chance: target's Sp. Def −1
Power120Acc.70PP8Ball & bombuses the user's Defense for damage
Power80Acc.100PP12Contactallies' Attack/Defense +1
Power—Acc.—PP12[Priority +3] flinch · only works if the target is readying a priority move
Power65Acc.100PP16Contact30% chance: poison
Power120Acc.80PP8also hits targets underground
Power100Acc.100PP12turn 1: digs underground, evades · turn 2: attacks
Power80Acc.100PP12Contacttarget's accuracy −1
Power20Acc.100PP12target's Speed −1
Power55Acc.95PP16target's Speed −1
Power60Acc.100PP20last move failed: power ×2
Power75Acc.100PP12Contactuser's Sp. Def +2
Power—Acc.—PP20sleeps 2 turns · fully restores HP and status
Power—Acc.—PP820% chance: flinch
Power80Acc.90PP16Contact30% chance: flinch
Power75Acc.90PP12target's Speed −1
Power60Acc.95PP16[Priority +3] blocks spread moves aimed at the user's side this turn
Power—Acc.—PP12steals the target's item · not if the user holds one
Power60Acc.100PP20Contactremoves the target's item · power ×1.5 if it holds one
Power65Acc.100PP20Contactmoving after the target: power ×2
Power50Acc.100PP12Contactthrows the held item · power and effect depend on the item
Power—Acc.100PP12- Power60Acc.100PP20Contact
user's Defense +2
Power—Acc.—PP16- !
30%→20%↓ chance: flinch
Power80Acc.100PP16Contact more power the more HP the target has (max 100)
Power—Acc.100PP12Contact
As of 2026-09-16 23:30 (UTC+9)
Abilities
Preferred abilities
- Hyper Cutter56.3%
- Iron Fist35.1%
- Anger Point8.6%
- Hyper Cutter
- The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
- Iron Fist
- power ×1.2 for punch moves
- Anger Point
- Attack rank → 6 when hit by a critical hit
Moves
Top 10 most-used moves
- Ice Hammer86.4%
- Mach Punch85%
- Drain Punch82.6%
- Thunder Punch70.9%
- Earthquake16%
- Close Combat13.1%
- Ice Punch11.8%
- Bulk Up8.2%
- Knock Off6.4%
- Crabhammer5.8%
Natures
Share by nature
- BraveAtk↑Spe↓55%
- AdamantAtk↑SpA↓43.3%
- SassySpD↑Spe↓0.5%
- LonelyAtk↑Def↓0.4%
- ImpishDef↑SpA↓0.3%
- RelaxedDef↑Spe↓0.2%
- NaughtyAtk↑SpD↓0.1%
- JollySpe↑SpA↓0.1%
- CarefulSpD↑SpA↓0.1%
- LaxDef↑SpD↓0%
Held items
Top 10 most-held items
crabominite88.9%
Focus Sash5.9%
Life Orb2.7%
Expert Belt0.7%
Black Belt0.3%
Quick Claw0.2%
Sitrus Berry0.2%
Coba Berry0.2%
Occa Berry0.2%
Electric Seed0.1%
Stat point spreads
66-point stat allocation
- 3232200032.4%
- 3232002020%
- 323210108.4%
- 313200304.6%
- 232000323.1%
- 313230002.7%
- 323200002.6%
- 313220102.5%
- 0321202201.5%
- 323200101.4%
- 032320201.4%
- 3218201401.2%
- 1932150001.2%
- 032000321.1%
- 1932001501.1%
- 1832301300.9%
- 2132130000.9%
- 732101250.7%
- 932170800.6%
- 1932130200.6%
- 293250000.6%
- 303220200.6%
- 232320000.5%
- 323200020.5%
- 232003200.4%
- 1632001800.4%
- 1923002400.4%
- 293230200.4%
- 1232220000.3%
- 3218140200.3%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.
As of 2026-09-16 23:31 (UTC+9)
Abilities
Preferred abilities
- Hyper Cutter80.5%
- Iron Fist15.7%
- Anger Point3.8%
- Hyper Cutter
- The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
- Iron Fist
- power ×1.2 for punch moves
- Anger Point
- Attack rank → 6 when hit by a critical hit
Moves
Top 10 most-used moves
- Ice Hammer88.3%
- Protect83.6%
- Drain Punch82.2%
- Mach Punch37.4%
- Rock Slide31.1%
- Thunder Punch25%
- Close Combat16.4%
- Ice Punch9.7%
- Wide Guard8.4%
- Knock Off5.4%
Natures
Share by nature
- BraveAtk↑Spe↓89.4%
- AdamantAtk↑SpA↓8.2%
- RelaxedDef↑Spe↓0.7%
- JollySpe↑SpA↓0.5%
- SassySpD↑Spe↓0.5%
- ImpishDef↑SpA↓0.3%
- CarefulSpD↑SpA↓0.2%
- Docile0.1%
- LonelyAtk↑Def↓0.1%
- NaiveSpe↑SpD↓0%
Held items
Top 10 most-held items
crabominite94.1%
Focus Sash1%
Expert Belt0.9%
Black Belt0.8%
Life Orb0.7%
Sitrus Berry0.6%
Soft Sand0.3%
Wide Lens0.2%
Shell Bell0.2%
Leftovers0.1%
Stat point spreads
66-point stat allocation
- 3232002044.3%
- 3232200018.1%
- 3232101013.9%
- 032320201.5%
- 323200001.5%
- 032203201.5%
- 313210201%
- 232003200.9%
- 313200300.9%
- 322800600.7%
- 232320000.7%
- 323200100.6%
- 1832301300.6%
- 0321601800.6%
- 1832001600.6%
- 032200320.5%
- 0322301100.5%
- 293250000.4%
- 2032001400.4%
- 320303100.4%
- 313220100.4%
- 3218001600.4%
- 1532901000.4%
- 303200400.3%
- 313230000.3%
- 1632001800.3%
- 323200020.3%
- 283200600.3%
- 2232001200.2%
- 263200800.2%
Partners
Top 10 frequent teammates
Usage data is refreshed daily and may differ from the latest results.